This animation is the second production set in the game universe of Ubisoft studio prepared by Platige Image. The two-minute episode presents the events taking place during the beginning of the second season of the game - it tells of a serious failure in which the entire virtual world is shut down. The project was implemented during the COVID-19 epidemic.
The new episode is a progression of the games plot. It develops the storylines of several characters, such as Javi, Nahari, or Amandine, and presents new parts of the world: maps, weapons, characters, and even skins that will appear in the second season.
- Our goal was to develop an original style which would combine smooth 3D animation, stylized models, spaces, and special effects with what is offered by the game itself. We focused on creating something unique and at the same time consistent with the clients product. - commented Mateusz Mizak, Art Director at Platige Image studio.
-We had wanted to create a highly stylized project for a long time, and we managed to convince the client that this film series can have exactly such a form. We strive to make each subsequent episode more and more refined, and our style - unique - added Bartek Kik, animation director at Platige Image.
Platige Image also used mocap in the animation process, the effects of which were strongly evolved and styled. One of the biggest challenges related to this project was to implement the ideas generated in the planning process so that the final result was consistent and aesthetic, and also feasible within the established time frames.
- Everything can be drawn, however, recreating it in animation sometimes gives sleepless nights. Since we wanted a unique styling, we could not afford standard solutions. We succeeded thanks to the great work of a creative and well-coordinated team - summarized Bartek Kmita, CG Supervisor at Platige Image.
CREDITS
PRODUCTION
UBISOFT MONTREAL JASON FABBRO
MICHAEL FERRON
JASON FABBRO
EXECUTIVE PRODUCER - PIOTR PROKOP
ANIMATION PRODUCER - HANNA DREWEK
HEAD OF PRODUCTION - PAULINA MACHALICA
HEAD OF CG -CEZARY ALBIŃSKI
DIRECTOR -BARTŁOMIEJ KIK
CG SUPERVISOR - BARTŁOMIEJ KMITA
ART DIRECTOR - MATEUSZ MIZAK